Unvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.
Rawad Akar, the developer behind Self-Balancing Active Ragdoll, has launched Flesh Dynamics, which adds procedural soft-body motion and collision response to animated characters in Unity. With this ...
Boost your Minecraft FPS in 2026 with the best video settings, Java RAM/JVM tuning, performance mods, GPU fixes, Bedrock tips ...
Unity's official plugin for Codex is an official plugin that gives OpenAI's Codex Unity-written skills, so the agent works from Unity's own guidance for jobs like sprite atlases, URP renderer features ...
Path tracing is now available in 007 First Light with DLSS 4.5 Ray Reconstruction. NVIDIA's RTX 5070, RTX 5080 and RTX 5090 ...
Ampere can technically ‘run’ the leaked DLSS Neural Rendering model The leaked NVIDIA DLSS 5 Neural Rendering implementation is now running on GeForce RTX 30 series GPUs. This comes shortly after ...
A massive malvertising campaign is using fake Solana, Luno, and TradingView webpages with malicious JavaScript that instructs browsers to assemble malware directly in memory. The operation has been ...
#Cub3D: This project is a 3D game created from scratch written in C using an old graphic library mini-libx, presented with an old technology raycasting to make the 3D feeling looks pretty good ...
You can take the first step toward developing your own iOS apps with this crash-course at Udemy. Do you have an app idea but no way to express it? Remedy that. Make your app a reality.